Open source-based platforms, service solutions and products grows exponentially worldwide, and provides businesses and customers great opportunities to work together to develop and distribute products and service solutions in brand new ways. Open source approaches offers many new opportunities but also pose a major challenge to conventional business models, especially those that are based on IP, patents and copyright protection. In this panel discussion, we zoom in on these opportunities and challenges, with a particular focus on manufacturing, and talk about how to dive into creating new open source based business models for the production of physical goods.
How can companies go open source without losing their unique value proposition? How can we create sustainable business models around hardware products that are not patented, and allow for free reproduction? Companies in the software and virtual products have experimented with this for a long time – and with great success – but how may it be done for physical products? Internationally there is a lot of talk about the opportunities behind open source hardware and design, and everywhere new, innovative companies and models are emerging. As a good example car maker Tesla recently threw away their patents and launched a brand new and quite open approach to product development. But how do you go about it?
Join this #FutureFab debate where Danish Design Centre and UNDERBROEN zooms in on the opportunities and challenges of a new era of digital and high-tech production, and where we are constantly challenged to innovate and remain at the forefront of cutting-edge development trends.
The event is part of the global Open Source Circular Economy Days (#OSCEdays) which takes place in the world from the 9th-13th June 2016. OSCEdays is an open, distributed and globally connected event where experts, enthusiasts and innovators from around the world work together to share ideas and solutions, prototyping systems, products and designs based on the ideas behind open source and circular economies.
The event takes place in English.
Please note that the event has limited capacity, so you need to register please:
About the panellists
Tomas Diez is the Founder of Fab City Research Laboratory (ES). He is a Venezuela-born Urbanist specialized in digital fabrication and its implications in the future of cities and society. He is the founder of the Fab City Research Laboratory at the Institute for Advanced Architecture of Catalonia where he also is tutor in design for digital fabrication. Tomas is tutor in Design Products at the Royal College of Arts, where he co-leads the Exploring Emergent Futures platform. He coordinates projects, events and programs at the Fab Foundation, such as Fab City, Fab Conferences and Fab Academy worldwide.
Magnus Christensson is the partner and CEO ofSocialsquare, a Danish consultancy which challenges solutions and solve challenges for an open and digital society through technology-, business and organisational development services.
Magnus is an expert in product and service design & innovation, development and management and is highly experienced in project & process management and innovation consultancy services.
Peter Baeck is head of collaborative economy research at Nesta, the UK’s innovation foundation. Peter has led on much of Nesta’s research into crowdfunding and P2P lending as an innovative way of financing products and services. He is the author of, Pushing Boundaries (2015), Understanding Alternative Finance (2014) and Working the Crowd (2013), Crowdingin (2013) and helped set up the UK’s first crowdfunding directory www.crowdingin.com. Peter is a frequent blogger, commentator and speaker on crowdfunding and the collaborative economy – and tweets at @PeterBaeck
Erick Thürmer is the CEO of Danish tool manufacturing company Thürmer Tools, which has stepped into making complex development and design possible through 3D Printing. Thürmer Tools recognize the potential of new technologies and aim to be at the forefront of developing the next generation of thread cutting tools using new materials and methods. They have worked on prototypes of 3D printed tools since 2013 and have built extensive knowhow and technical expertise within such production methods. With the increasing demand for customized tools they want to define the solutions for the next decade, and are curiously investigating the potential of open source-based business models.
Vanessa Carpenter (moderator) is a Technology Interaction Designer with a passion for connecting people and specialises in creating opportunities for people to creatively connect, through hackathons, labs, conferences, workshops, and a collection of alternative professional events whose goal is to get participant’s hands dirty, and create lasting connections. She works at IdemoLab, runs her own company GeekPhysical and is a member of collaborative interactive arts studio Illutron.